AI Insights · Timothy · January 2022
Top 5 Sengoku Games Performance in the UK, Q4 2021
In Q4 2021, the top 5 Sengoku games in the UK showed varied performance in terms of downloads, revenue, and active users. Insights provided by Sensor Tower reveal interesting trends.
During the fourth quarter of 2021, the top 5 Sengoku games in the United Kingdom exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these performances.
Sengoku Fubu from Bekko.com saw a fluctuating revenue pattern. Starting with around $8 in the first week of October, it peaked at approximately $62 in the week of December 20. Weekly downloads for the app showed an upward trend in early November, reaching 143 in the week of November 8, before tapering off towards the end of the quarter. The number of weekly active users started at 244 and experienced a gradual decline, closing the year at 198.
Ninja Village by Kairosoft Co.,Ltd displayed a relatively stable revenue stream, with weekly earnings ranging between $5 and $19. Downloads were modest, with a notable increase in the week of December 20, reaching 30.
帝国サーガ~三国戦国ごちゃまぜの乱世~ from YOOZOO (SINGAPORE) PTE. LTD. did not generate any revenue throughout the quarter. The downloads remained relatively low and stable, fluctuating between 5 and 9 weekly downloads.
Nobunaga's Ambition by KOEI TECMO GAMES CO., LTD. also did not record any revenue. The app had a minimal number of downloads, peaking at 8 in the week of December 13.
EnjoyLearning Old Japan Puzzle from Plus Inc. saw very low engagement, with downloads never surpassing 3 per week and no recorded revenue.
These insights, provided by Sensor Tower, highlight the varied performance of Sengoku games in the UK market. For more detailed analytics and trends, visit Sensor Tower.